STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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X-CUBE-TOUCHGFX 4.26.1 is out!

TouchGFX 4.26.1 is now out. Please follow this link to download it.This version is a patch release and includes bugfixes of issues seen on TouchGFX Designer 4.26.1 version, as well as adding support of the new STM32H5F5 and Chrom-ART 2.Please visit o...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

ISSUE about DMA2D transfer in a RGB LCD project

I use CubeMX to construct a project for RGB LCD in a STM32F767 custom board.MPU is enable, and is set as followSDRAM is used and FMC is set as :​DMA2D is actived and set as :​the LTDC is set as : ​​The following code is used to fill the LCD with colo...

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KaoChin by Associate
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Resolved! Shape animation

I have a hexagon shape. I want to move (40,0) to (80,0), (0,0) to (40,0), (40,80) to (0,80), (80,80) to (40,80) and I want to move them back. What should be the condition? I gave a try but I couldn't see any move.Here is my shape;shape1.setPosition(1...

Ezgi by Senior
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TouchGFXDesigner on a 4k Monitor is unusable

Dear TouchGFXDesigner developers,Would it be possible that one of you is getting a 4k monitor and does some testing on the user interface? Even in the latest version (4.16.1) on a 4k monitor the user interface is unusable. Especially when trying to e...

AWies.1 by Associate III
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  • 8 replies
  • 1 kudos

TouchGFX canvasBuffer

Don't you think it's wrong to make canvasBuffer as member of StartupScreenViewBase class?As far as I understand every screen can write to canvasBuffer because CanvasWidgetRenderer is the full static class.StartupScreenViewBase is generated by designe...

Invalidate/redraw entire screen

I would like to trigger a complete redraw / invalidate of the current screen content. So far I have only found https://community.st.com/s/question/0D53W00000Ug1dASAR/touchgfx-invalidateredraw-entire-viewscreen. Calling view.getRootContainer().invalid...

Tobias1 by Associate
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Resolved! How to change screen by pressing button in ScrollList.

I placed the buttons which are made with custom container in ScrollList.I'd like to change screen by pressing each button.How should I write my code for pressing button and change screen?I uploaded the sample project. Please see the attached for your...

MTana.1 by Associate III
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Why MX_TouchGFX_Process crashes!

Hi,I'm using keil MDK V5.34 and touchGFX V 4.16.1 , I made a minimal project with these settings using LTDC, and a simple default project, But the problem is that when the MX_TouchGFX_Process is called, the MCU crashes! what's going on wrong?any Idea...

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